Module - Player Extended

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Module
name: system.player
config: system.player.json
Short Description Extended configuration settings for in-game mechanics.

Parameter
Value
Description
loot_take_delay_ms
400
Picking delay (server), in miliseconds. Editing this require editing at client_memory_patch.json too
tax_rate.store.min
100
Purchase Item from NPC Tax Minimum. 100 = 1%, 3000 = 30%.
tax_rate.store.max
3000
Purchase Item from NPC Tax Maximum. 100 = 1%, 3000 = 30%.
To apply a fixed tax for purchase from NPC, use the same value for min and max. Example: 1000 for both tax_rate.store.min & tax_rate.store.max
tax_rate.exchange.min
1000
Gold Exchange at Bank Tax Minimum. 100 = 1%, 3000 = 30%.
tax_rate.exchange.max
3000
Gold Exchange at Bank Tax Maximum. 100 = 1%, 3000 = 30%.
To apply a fixed tax for Gold Exchange at Bank, use the same value for min and max. Example: 1000 for both tax_rate.exchange.min & tax_rate.exchange.max
exp_party_coeff.0
1.0
When there is 1 Player in Party, ExpFromMonster * 1.0
exp_party_coeff.1
1.1
When there is 2 Players in Party, ExpFromMonster * 1.1
exp_party_coeff.2
1.5
When there is 3 Players in Party, ExpFromMonster * 1.5
exp_party_coeff.3
2.0
When there is 4 Players in Party, ExpFromMonster * 2.0
exp_party_coeff.4
2.5
When there is 5 Players in Party, ExpFromMonster * 2.5
exp_party_coeff.5
3.0
When there is 6 Players in Party, ExpFromMonster * 3.0
exp_party_coeff.6
3.5
When there is 7 Players in Party, ExpFromMonster * 3.5
exp_party_coeff.7
4.5
When there is 8 Players in Party, ExpFromMonster * 4.5