Pricing List

• The prices below are to be paid monthly.
• First month for testing until D-1 OBT only paid half price, start from OBT you must paid full price (license time gonna be extended).
Price
Module Name Short Description
$170
Base Modules Includes all bug fixes, as well as extended and free modules.
$400
Clan Content / Guild Development Unlock brand-new Guild Skills and Quests, and push your guild all the way to Grade 255!
$400
Upgrade Extended Unlock brand-new 5th Jewel Slot! Equipment upgrades are now more flexible than ever, with customizable upgrade costs and upgrade types for every piece of equipment.
$50
Points Regeneration Added support for point regeneration (per minute), configurable by level range and map location. Regeneration rates can also be customized separately for towns and non-town areas.
$700
Transfer Limit Added control how many times an item can change hands. Each transfer action (trade, throw, sell to UTS, and mail) will reduce the item remaining transfer count.
$150
Buyback Sold Items Added a brand-new Buyback System to Recover items previously sold to NPCs using Act3_Points. Recovery costs are fully configurable and can include an additional tax rate.
$5
Discord Integration Show off your in-game activity on Discord with Rich Presence integration
$5
Item Sell Limit Added support for purchase restrictions based on Council status, Premium Service, and required items at inventory
$5
Loot Exchange When picking up an item, automatically convert it into points, such as Money, Gold, CPT, PVP Points, Processing Points, Hunting Points, or Gold Points.
$10
Loot Race Add a delay timer that prevents players from picking up items immediately after a monster is killed, similar to EventSet.
$20
Potion Extended Extended module for: cash capsule, premium capsule, call race, call guild, spawn monster, etc.
$5
PVP Share on Party Share PVP Points across party members when killing (type : distribute / duplicate)
$30
Auto Loot (Magnet) + Chipwar Restriction
Magnet Loot.
During Chip War, you can disable EXP Gain, Item Drop, and PT gain. Rules can be set based on level range.
$25
ChatSystemEx / Broadcast
Send Notice to ALL Races, Same Race, or Same Map with cost of item.
Possible to customize color of chats at client side.
$15
GuardTowerEx Restricting the deployment of Guard Towers to require an item (license).
$40
Player Effect Display aura from items placed in the inventory, such as those from Booty/Resource items. (Typically aura only appear when equipped)
$75
Player Statistics
Add a ranking system that rewards the 1st place player (daily/weekly/monthly) with a special effect from the ResourceItem.
The following module must be enabled: addon.player.effect & addon.pvp_potion
addon.player.effect for displaying an aura for 1st place.
addon.pvp_potion is used to record data based on potion usage.
$10
NPC Buffer Implement a button to obtain buff skills, force skills, or class skills from NPC, with the possibility of costing money.
$15
Asset Encryption Encrypt client files
$400
Battle Pass
There are two types: Silver (free) and Golden (paid). Each level can have varying EXP values.
EXP can be earned from capsules or bought with Cash Points, up to a maximum level of 880.
$200
Unmanned Trader / UTS Allow buying and selling using the cash points, and configure the tax percentage for the cost of cash points for all races.
$10
Static Boss Respawn Schedule Implement a static boss spawn schedule using cron.
$10
Full Drop
When a player is killed, there is a possibility for items from their inventory/equipment to drop.
Possible to configure a percentage chance for each item to drop, with the option to add protected items and map restrictions.
$25
Trunk Transfer Allow players to switch an item that different race at the bank, with a cost in Cash Points.
$10
UnitPartsEx Enable the purchase of MAU parts using Gold, CPT, PVP Points, Processing Points, Hunting Points, or Gold Points.
$45
Attack System Allow adjustment for attack, defense, accuracy, including MAU Parts.
$55
Equip Durability
Equipment can have durability like siege kits, when durability reaches zero, the equipments effectiveness will be reduced.
The following module must be enabled: addon.attack_system
$10
Auto Send Item by Time Rewards are automatically distributed to online characters who meet the requirements, using cron job scheduling.
-
Automine Battery
Pricing : 10% of sales battery / week.
Allow setting the mining rate for each battery, for example, x2, x10, x500, on multiple batteries.